Abstract
This document describes the application and development of a TORCS robot that, on a racing scenario, follows a determined trajectory (referred as racing line) calculated with the K1999 algorithm and, in case of overtaking, one that is traced by a Rapidly-exploring Random Tree based algorithm called Adapt and Overtake-RRT (ADOVER for short), working in two different modes that will later be compared. It is meant to compete against other robots and also humans, having as a requirement maintaining an acceptable performance throughout its execution. After some testing with static opponents, the robot was unable to perform the desired task. On the other hand, it showed promising results in terms of speed and efficiency. Possible improvements are discussed in the last segment.