The Manager Game

Year:

2012

Phase:

Finished

Authors:

Andreia Sofia Policarpo Catarrinho

Advisors:

Abstract

Games have become a powerful tool to help with learning and training, but they sometimes lack the believability necessary for a good training simulation, especially if that simulation deals with human behaviours. Our work aims at creating a simulation for team management training. For this simulation, agents will form a team and will not be focused only in the task. Their personality and motivational state will influence the resolution of the task. This document will present the initial research done in trying to figure out the initial problem and the following research originated from the defined scope of the work. The findings were then compiled into a conceptual model which was implemented as explained in the architecture. We also explain how the game gives life to the proposed conceptual model. We hope to prove that this work is relevant with the tests done and propose some future improvements that can be done using our work.