Virtual Reality Football Videogame - A Social Experience

Year:

2019

Phase:

Finished

Authors:

Bruno Filipe Barata Rodrigues

Advisors:

Abstract

Technology is in constant evolution, and the gaming industry is not an exception. The latest developments have been in the Virtual Reality (VR) field, with powerful hardware being developed and release by some of the world’s biggest companies, but big gaming studios have not been following the same path. VR games have the potential to take the gaming level one step forward by putting the player in the game’s virtual world and creating endless possibilities to be explored by developers’ creativity. However, in VR users can feel isolated from the people and the world around them, so shared VR experiences play an important role in the success of VR. In order to better understand the inherent challenges of the creation of VR content, we propose the development of a VR game. This game should be played by two people, stressing the need of exploring VR as a way of interaction and communication between people, instead of delivering isolated experiences. It consists in a football game with the players facing each other. It is not supposed to be a game on which players run through the pitch; instead they are in their respective goal, kicking the ball in order to score on the opposite goal, and trying to defend the other player’s kicks. By making this game a shared experience, we intend to create and strengthen ties between people through a method so propitious to this, which is simply having fun with another person.