Abstract
The goal of this thesis is to create a game in Virtual Reality that adds more interactivity to the teaching process of Organic Chemistry. The manipulation of objects takes an central focus in this game since the players will be interacting with atoms and molecules through out the game, and to make this manipulation as natural and easy to use as possible, the Leap Motion sensor was used along side the Virtual Reality technology in the project. The students will use their own hands to interact with the environment in the game and there are different methods that can be used according to the intended purpose. The game consists on creating molecules by connecting atoms together to overcome the challenges presented and progress on the levels. The challenges are based on what high school students learn in their freshman year about Organic Chemistry, and the rules of how molecules are created must be followed. The implementation of the interaction with objects was achieve and all the game development was done in three iterations. It was performed an evaluation at the of the last iteration with high school students to check if the objectives defines were met. The final tests consisted on the users completing the tutorial and the Normal game mode, which was simplified and had four levels with two challenges each. The results were very positive, showing that the game is fun and entertaining, and that it has potential to be a helpful resource in a classroom.